3Lateral is currently employed to define visual style and design of 30 primary characters in feature length animation movie. We are able to communicate design through traditional and digital medium.
With our RnD department we are constantly working on new solutions for rigging characters. We equally favor quality and productivity and term “solution” means satisfying both criteria for given task. Contact us for inquiries about your specific needs.
Face rigging is huge topic at 3Lateral mainly because of extensive experience our team has and robust proprietary software we have built for this purpose. Our solutions go from current generation game rigs (PS3/Xbox 360/ PC) over next gen grade face rigs to VFX quality rigs. This is one area where we are extremely productive while still satisfying highest production organization standards and quality requirements. Face rigging is a very dynamic topic in the industry and we encourage you to contact us to gather latest information about developments in this field at 3Lateral.
We offer 3D scanning services in our studio or on client’s locations with our mobile equipment. Not only that we can build assets based on collected data but we can also embed it in the rigs for enhancing realism. Contact us to arrange scanning session or to inquire about details.
We offer a range of computer simulation services related to CG Characters- muscle, hair and cloth type simulations in popular packages as well as developing custom solvers.
3Lateral offers consulting and pipeline development services related to face rigging and animation. Through extensive experience and knowledge of our team we are helping our clients to avoid common problems, minimize risk and back and forth processes in their productions.